Rethinking Technology & Creativity

think-re-think
180-degree ambigram for “think-re-think”

For the past few years, the Deep-Play Research Group (DPRG) have written a series of articles under the broad rubric of Rethinking Technology & Creativity in the 21st Century. 

Note: If you are looking just for the interviews with creativity researchers you can find them here

The DPRG is currently led by Dr. Punya Mishra and Dr. Danah Henriksen. The members of DPRG have shifted over the years, as people move on to bigger and better things. All the individuals who have contributed to this series are listed below with the names of currently active members in italics): Punya Mishra, Danah Henriksen, Liz Boltz, William Cain, Michael deSchryver, Kristin DeBruler, Kristin Elwood, Matthew Evans, Chris Fahnoe, Jon Good, Megan Hoelting, Sarah Keenan-Lechel, Matthew Koehler, Rohit Mehta, Carmen Richardson, Sandra Sawaya, Shagun Singha, Colin Terry, Laura Terry, Melissa Warr and Aman Yadav.

This series of articles has led to 2 edited volumes:

The entire series of articles, with links to PDFs, given below. We break this series into 3 parts. The first two having to do with those articles which ended up in each of these books and the more recent ones that have focused on interviewing creativity researchers. We list the articles, not chronologically, but in the sequence they are listed in the books.

Creativity, Technology & Education: Exploring their convergence

  1. Mishra, P., & The Deep-Play Research Group (2012). Crayons are the FutureTechTrends, 56(5), 13-16.
  2. Mishra, P., Henriksen, D., & the Deep-Play Research Group (2013). A NEW approach to defining and measuring creativity. Tech Trends (57) 5, p. 5-13.
  3. Henriksen, D., & Hoelting, M. (2016). A Systems View of Creativity in a YouTube World. Tech Trends. (60)2. 102-106
  4. Mishra, P., Henriksen, D. &  The Deep-Play Research Group (2012). On being (in)disciplinedTechTrends 56(6), 18-21.
  5. Henriksen, D., Mishra, P., & the Deep-Play research group (2014). Twisting knobs and connecting things: Rethinking Technology & Creativity in the 21st Century. Tech Trends, (58)1, P. 15-19
  6. Mishra, P., Henriksen, D., & the Deep-Play research group (2014). Revisited and Remixed: Creative Variations and Twisting Knobs.Tech Trends, (58)1, P. 20-23
  7. Mishra, P., Terry, C., Henriksen, D. & the Deep-Play Research Group (2013). Square Peg, Round Hole, Good EngineeringTech Trends, (57) 2. p. 22-25.
  8. Mishra, P., Yadav, A., & the Deep-Play Research Group (2013). Of Art and AlgorithmsTech Trends, (57) 3. p. 10-14.
  9. Mehta, R., Mishra, P., & Henriksen, D., & the Deep-Play Research Group (2016). Creativity in mathematics and beyond — Learning from Fields medal winners. Tech Trends (59)7
  10. Mishra, P., Cain, W., Sawaya, S., Henriksen, D. & the Deep-Play Research Group (2013). A Room of their ownTech Trends, (57) 4. p. 5-9.
  11. Mishra, P., Fahnoe, C., Henriksen, D. & the Deep-Play Research Group (2013). Creativity, self-directed learning, and the architecture of technology rich environmentsTech Trends, (57)1. p. 10-13.

The 7 Transdisciplinary Cognitive Skills for Creative Education

  1. Henriksen, D., Mehta, R., Mishra, P., & the Deep-Play Research Group (2014). Learning to See: Perceiving as a trans-disciplinary habit of mind. Tech Trends, (58)4, p. 9-12
  2. Henriksen, D., Cain, W.,  Mishra, P.  & the Deep-Play Research Group (2014). Making sense of what you see: Patterning as a trans-disciplinary habit of mind. Tech Trends (58)5, p. 3-7.
  3. Henriksen, D., Fahnoe, C., & Mishra, P. & the Deep-Play Research Group (2014). Abstracting as a trans-disciplinary habit of mind. Tech Trends (58)6. p. 3-7
  4. Henriksen, D., Good, J., & Mishra, P. & the Deep-Play Research Group (2015). Embodied Thinking as a trans-disciplinary habit of mind. Tech Trends (58)6. p. 3-7
  5. Boltz, L. O., Henriksen, D., & Mishra, P. & the Deep-Play Research Group (2016). Empathy through Gaming—Perspective Taking in a Complex WorldTech Trends (59)6
  6. Henriksen, D., Terry, C., Mishra, P., & the Deep-Play Research Group (2015). Modeling as a trans-disciplinary formative skill and practiceTech Trends (59)2. p. 4-9.
  7. Henriksen, D., Keenan, S., Richardson, C., Mishra, P., & the Deep-Play Research Group (2015). Play as a Foundational Thinking Skill & Trans-disciplinary Habit of Mind. Tech Trends (59)3.*
  8. Henrkisen, D., DeSchryver, M., Mishra, P. & the Deep-Play Research Group (2015). Transform and transcend: Synthesis as a trans-disciplinary approach to thinking and learningTech Trends (59)4.
  9. Lee, J., Hicks, D., Henriksen, D., & Mishra, P.& the Deep-Play Research Group (2015). Historical soundscapes for creative synthesis. Tech Trends (59)5. 4-8.

Interviews with Creativity Scholars (this list is also archived here)

  1. Keenan, S., Mishra, P., & the Deep-Play Research Group (2016). Practicing the Process with Dr. Michele Root-BernsteinTech Trends (60)3, 200-203.
  2. Good, J., Mishra, P., & the Deep-Play Research Group (2016). Creativity as ResistanceTech Trends (60)4, 309-312.
  3. Richardson, C., Mishra, P., & the Deep-Play Research Group (2016). Navigating the Tensions Inherent in Understanding Creativity: An Interview with Mark RuncoTech Trends (60)5, 415-418.
  4. Mehta, R., Mishra, P., & the Deep-Play Research Group (2016). Downtime as a key to novelty generation: Understanding the neuroscience of creativity with Dr. Rex JungTech Trends (60)6.
  5. Henriksen, D., & Mishra, P., (2016). Between Structure and Improvisation: A Conversation on Creativity as a Social and Collaborative Behavior with Dr. Keith SawyerTech Trends (61)1.
  6. Henriksen, D., Cain, W. & The Deep-Play Research Group (2017). Uncreativity: a Discussion on Working Creativity Before and After Ideation with Dr. Chris BiltonTech Trends (61)2.
  7. Elwood, K., Henriksen, D., Mishra, P. & The Deep-Play Research Group (2017). Finding Meaning in Flow: A Conversation with Susan K. Perry on Writing Creatively. Tech Trends (61)3. doi:10.1007/s11528-017-0181-5
  8. Keenan, S., Henriksen, D. & The Deep-Play Research Group (2017). Organizational Contexts and Team Creativity: An Interview with Dr. Roni Reiter-Palmon on Innovation Within OrganizationsTech Trends (61)4.
  9. Mehta, R., Henriksen, D., Mishra, P. & The Deep-Play Research Group (2017). The Courageous Rationality of Being a Neuroskeptic Neuroscientist: Dr. Arne Dietrich on Creativity and EducationTech Trends (61)5. 415-419. DOI 10.1007/s11528-017-0217-x
  10. Richardson, C., Henriksen, D., Mishra, P. & The Deep-Play Research Group (2017). The Courage to be Creative: An interview with Dr. Yong ZhaoTech Trends (61)5. 415-419. DOI 10.1007/s11528-017-0221-1
  11. Henriksen, D., Mishra, P., Warr, M. & The Deep-Play Research Group (2017). A Cybernetic Perspective on Design and Creativity: a Conversation with Dr. Paul PangaroTech Trends (61)6. DOI 10.1007/s11528-017-0221-1
  12. Warr, M., Henriksen, D., Mishra, P.,  & The Deep-Play Research Group (2018). Creativity and Flow in Surgery, Music, and Cooking: An Interview with Neuroscientist Charles Limb. Tech Trends. DOI 10.1007/s11528-018-0251-3
  13. Henriksen, D., Mishra, P.,  & The Deep-Play Research Group (2018).  Creativity as Invention, Discovery, Innovation and Intuition: an Interview with Dr. Richard Buchanan Tech Trends. DOI https://doi.org/10.1007/s11528-018-0279-4
  14. Keenan-Lechel, S., Henriksen, D., Mishra, P., & the Deep-Play Research Group (2018). Creativity as a Sliding Maze: an Interview with Dr. James C. KaufmanTech Trends. DOI https://doi.org/10.1007/s11528-018-0279-4
  15. Richardson, C.,  Henriksen, D. & the Deep-Play Research Group (2018). It’s Not ‘Hippies Running Barefoot Through a Field of Daisies’ and Other Contemplations on Creativity with Dr. Jonathan Plucker. Tech Trends. DOI https://doi.org/10.1007/s11528-018-0323-4
  16. Henriksen, D., Mishra, P. & the Deep-Play Research Group (2018). Creativity, Uncertainty, and Beautiful Risks: a Conversation with Dr. Ronald BeghettoTech Trends.  https://doi.org/10.1007/s11528-018-0329-y
  17. Mehta, R., Henriksen, D., & the Deep-Play Research Group (2019). An embodied dialogic endeavor: Towards a posthumanizing approach to creativity with Dr. Kerry Chappell. Tech Trends. 63. p 6-12.  https://doi.org/10.1007/s11528-018-0357-7
  18. Warr, M., Henriksen, D., Mishra, P. & the Deep-Play Research Group. (2019). Creativity and Expressive Arts, Performance, Physicality and Wellness: A Conversation with Dr. Paula Thomson and Dr. Victoria JaqueTech Trends.  https://doi.org/10.1007/s11528-019-00372-8
  19. Richardson, C., Henriksen, D. & the Deep-Play Research Group (2019). Questioning the myth of ideation: Tatiana Chemi and the Hard Work of Creativity. TechTrends, 63: 245-250. dos: https://doi.org/10.1007/s11528-019-00391-5
  20. Evans, M.D., Henriksen, D., Mishra, P. & the Deep-Play Research Group (2019). Using creativity and imagination to understand our algorithmic world: A conversation with Dr. Ed Finn.. TechTrends, 64: dos: https://doi.org/10.1007/s11528-019-00404-3
  21. Keenan-Lechel, S., Henriksen, D., & the Deep-Play Research Group (2019). Creativity as Perspective Taking: An Interview with Dr. Vlad Glaveanu. TechTrends, 63 (6): p. 652-658. dos: https://doi.org/10.1007/s11528-019-00404-3
  22. Henriksen, D., Mishra, P., & the Deep-Play Research Group (2020). A Pragmatic but Hopeful Conception of Creativity: a Conversation with Dr. Barbara Kerr. TechTrends. DOI: https://doi.org/10.1007/s11528-020-00476-6
  23. Cain, W., Henriksen, D., Mishra, P., & the Deep-Play Research Group (2020). Words and Worlds: A conversation on Writing, Craft, and the Power of Deep Fandom with Kij Johnson. TechTrends. DOI: https://doi.org/10.1007/s11528-020-00476-6
  24. Singha, S., Warr, M., Mishra, P., Henriksen, D. & the Deep-Play Research Group (2020). Playing with Creativity Across the Lifespan: a Conversation with Dr. Sandra Russ. TechTrends. DOD: https://doi.org/10.1007/s11528-020-00514-3