For the past 4 years, the Deep-Play group has written a series of articles for the journal Tech Trends under the broad rubric of Rethinking Technology & Creativity in the 21st Century. The first article was published in 2014 and we are still going strong. Over that time we have written 23 articles with 4 more in various stages of preparation. Writing these articles has been a wonderful experience, allowing all of us to play with ideas and, most importantly, to keep writing. There is a lot to be said for the discipline required to meet a deadline every two months.
The interesting thing is that in all these years, I have never held any of these 20+ issues of the journal in my hand. Not once. That changed this morning when I got into my office – and there was a packet with the past 4 issues – each with an article in the series. I must say it felt good to hold those volumes and skim through them. So I guess despite my digital dependence, there still is something special in seeing your name in print, or actually touching a “real” journal
For those interested the entire series is here: Rethinking Technology and Creativity
In the rush of summer and the move to Arizona I missed posting #28 and #29 of the TPACK newsletter, and before I knew it, #30 was here as well. Well here are links to the PDFs of all three newsletters
Once again thanks to Judi Harris for all the work that goes into curating these resources and putting them together on a regular basis. All previous issues of the newsletter can be found here
As I dig through my Research Gate requests I realize that I have missed out on putting some of my articles onto my website. Here is another one (and on a side note, it never hurts to make a Led Zeppelin reference in your paper – actually the paper starts with a quote from the band!):
Mishra, P., Koehler, M. J., & Kereluik, K. (2009). The song remains the same: Looking Back to the Future of Educational Technology. TechTrends, 53, 5. p. 48-53.
Space filling web for the word “WEB”
(created from the same shape repeated and rotated)
I recently received a request (via ResearchGate) for something I had written back in 2004. In looking for it I realized that it had not been updated on my website. So below is the complete reference, abstract and link to a pdf. Continue reading
I have been a huge fan of Bill Atkinson, creator of MacPaint, one of the key players in developing the GUI for the original Macintosh including coming up with things as the double-click, the menu bar, marquee selection and lots of interface ideas we take for granted today. His most impressive achievement, personally speaking, was Hypercard, which more than anything is responsible for my getting into the field of educational technology. So when I came across this quote below, about the design process, I felt the need to create a visual design to better represent it. Here is the quote, and the design below (you can click on it to get a larger version).
The process of [software] design really is one where you start with a vague notion of what you’re trying to make, and that vague notion slowly congeals and gets better defined. As you work with it more, it gets to the point where it is something, but as you try it you realize, “You know, I’ve kind of missed the mark here. This is sort of what I want to do, but what I really want is more like that! — Bill Atkinson